RebusFarm News | RebusFarm Updates | 3D Community News | 3D Film News |
Octane Renderer
-
The Best Render Engines for 3ds Max: From Arnold to V-Ray
WEDAMUTCE_FEBRUARY+0000RFEBRUARY_SHORTAMUTC_1C
In this article, we showcase some of the best 3ds Max render engines out there. Learn about their history and most important features, and enjoy showreels that describe their abilities. We also answer which one is the best. You know... a renderer is only as good as the artist behind it!
-
Redshift vs. Octane: Which Enhances Cinema 4D Workflow The Best?
WEDAMUTCE_JANUARY+0000RJANUARY_SHORTAMUTC_1C
Well, we're already bored! This comparison between the several well-known render engines in our market, like Redshift and Octane, is a perceptual and widespread question that found its roots more than 20-25 years ago. Do you remember something similar? "Scanline vs. Metal Ray" for the veterans and "V-Ray vs. Corona" for the newcomers? We are sure it will go this way for the following decades, even if we speak of CPU, GPU, or another possible upcoming rendering technology.
-
OTOY - Octane Render 2024.1 public preview
TUEAMUTCE_NOVEMBER+0000RNOVEMBER_SHORTAMUTC_0C
Otoy has released the first public preview of Octane Render 2024.1, the next major version of the GPU production renderer.
-
The Making of ''Phobos II'' by Michael Tschernjajew
WEDAMUTCE_JULY+0000RJULY_SHORTAMUTC_0C
Keeping some pretty basic materials and focusing more on the design itself as well as the lighting & composition, Michael Tschernjajew, a 3d artist based in Germany who loves sci-fi scenes and whatever is related to technology, drives us through his simple 3D techniques when he works on personal projects. Enjoy the article!
-
Motion and Design - Remake the Void Effect from "The Rings Of Power" intro
WEDAMUTCE_APRIL+0000RAPRIL_SHORTAMUTC_0C
Luke from Motion and Design just released a very interesting video tutorial explaining how to create the void effect from The Rings of Power intro.
-
Logan Sprangers - Realistic animated 32-Bit foam material
Tuesday, April 5th, 2022: 3D Community News
-
The Making of 'Space Age Office' by Cem Tezcan
Wednesday, September 22nd, 2021 by Cem Tezcan
Wes Anderson aesthetics, retro vibes from the '70s, and a revolutionary message, all in Cem Tezcan's 3d recreation of a scene from 'The Grand Budapest Hotel' (2014). We will learn from his own words a bit about his inspiration for this very interesting project in which different elements intertwine to create a small world that features icons of cinematography, retro technology, french furniture design, and dabbles in the current block-chain media revolution.
Let's submerge into his small but very fascinating world and give the word to Cem.