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Making Of
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askNK - Dream Textures - New Blender A.I Tool For All
Monday, 26 September 2022
askNK released a new super-useful tutorial about an all-new installment of AI tools in Blender!
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The Making of 'House 13' by Jeffrey Vallejo Tanate
Wednesday, 21 September 2022
Jeffrey Tanate, a Philippines 3D artist from Manila has recently designed the house of his dreams. A minimalistic concrete villa in simple lines and earth tones, a place where he would love to live. Let's dive into his storytelling making-of exploring the way he usually gets inspired for his projects and how he tries to inspire other artists to follow their own dreams!
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The Making of 'The Gate of Light' by Irakli Shubashikeli
Wednesday, 14 September 2022
Irakli Shubashikeli finds his sources of inspiration in anything around him and he suggests to us to only catch the moment that gives us deep and nice emotions. In this making-of article, you can explore his way of thinking during the creation of his personal projects. Enjoy!
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The Making of 'Golbarg' by Yahya Jafari
Wednesday, 03 August 2022Yahya Jafar, a young architect based in Iran, with a big passion for architectural visualization shared with us his workflow, writing a making-of article for his small commercial and residential project "Golbarg". Simple techniques, tips & tricks that can help you deliver some nice images to your clients.
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The Making of 'Villa in USA' by Raveendra Chahar
Wednesday, 27 July 2022
We are usually impressed by many personal projects we see on the forums created by great 3d artists. But what about the daily commercial projects which usually have short deadlines. Can we keep a good quality as well?
Raveendra from 3D Architectural Designs drives us to a simple but full of examples and references making-of article which totally worth your time. Check it out! -
The Making of 'NYC Taxi' by Humam Munir
Wednesday, 20 July 2022
Every artist needs to challenge himself from time to time, learn something new, and expand his portfolio. Inspired and motivated by other great 3D artists, Humam Munir, an Iraqi 3D artist, shares his workflow with all of us. Take a look and grab the tips of this informative breakdown!
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The Making of 'Mighty Gagarin' by Bartek Muczyn
Wednesday, 13 July 2022
As artists, we often look for a good source of inspiration before starting a project. There were so many things that could impress us when we were kids. Our memories are from flavors, smells, toys, or even simple objects. Bartek Muczyn from MOFO ArchViz recalled from his memories the horn and smell of a train, sitting close to nature and waiting to see it passing in front of him. An emotional making-of article that has been created with pure love for 3D Art. Enjoy it!
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The Making of 'Light Moods' by Qusay Abubaker
Experimenting during our free time is essential, while it does not matter if we succeed or fail. We can always learn something through the 3D training process. Be ambitious in applying your goals but mainly try to learn how to be patient. 3D artist, Qusay Abubaker, kindly accepted to give us a behind-the-scenes making-of article reciting not only the creative process but also a short part of his story.
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RedefineFX - Peeling foil with tyFlow in 3DS Max 2023
Thursday, 30 June 2022
RedefineFX has released a new awesome tutorial in which you can learn how to make a peeling foil effect using 3DS Max 2023, tyFlow, cuda cloth and particle binds.
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iToo Software - Easy grass animation in 3DS Max with Forest Pack
iToo Software has recently released a new super useful tutorial where you can create the effects of grass blowing in the wind even without having animated source models. All this by using a very simple technique.
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Arch Viz Artist - Timelapse with Procedural Clouds 3DS Max and V-Ray 6
Arch Viz Artist recently released a new useful tutorial on how to create a timelapse effect in 3DS Max and V-Ray 6, using new procedural clouds feature.
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Ander Alencar - Creating a realistic render from scratch
Wednesday, June 22nd, 2022: 3D Community News
Ander Alencar from Oficina3D has recently shared the second class of the Render On Fire event, a useful online lesson that teaches you how to create a realistic render from scratch in 3DS Max and Corona Renderer.
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The Making of 'Zelda' by Alberto Maciel
When you have a very strong passion for something, but you are limited in your resources, you get very creative to live up to it. So did Alberto Maciel, he is the best example of a self-taught 3D artist with creative ways to learn. He found ways to follow his spirit and made it to be a very talented 3D artist and successful 3ds Max instructor.
In the following making-of, he gives very useful tips and explains why he is not a fan of post-production. Welcome Alberto, we are excited to hear what you have to say.
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Chaos - Phoenix Basics: Part 1
Monday, June 20th, 2022: 3D Community News
Chaos shared the first part of the Chaos Phoenix Basics tutorial series.
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Chaos Corona - Curvature Map with Corona Renderer for Cinema4D
Friday, June 17th, 2022: 3D Community News
Corona Renderer has recently uploaded a pretty nice tutorial explaining how you can use the Corona Curvature Map to add dirt or wear and tear to objects with ease.
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PIXOMONDO - Halo The Series - Season One - Breakdown Reel
Thursday, June 16th, 2022: 3D Community News
Pixomondo has recently released an epic breakdown reel for its VFX work on the 1st series of Halo.
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Chaos Theory - InDepth Tutorial for Chaos Scatter using V-Ray 6 Beta
Tuesday, June 14th, 2022: 3D Community News
Chaos Theory has recently shared a very interesting and in-depth tutorial on how to use the new Chaos Scatter tool using 3DS Max and V-Ray 6 Beta.
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Ander Alencar - How to use Reset XForm in 3DS Max
Thursday, June 9th, 2022: 3D Community News
Ander Alencar from Oficina3D has recently shared a useful tip on how to use Reset XForm in 3DS Max and save time from several troubles.
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Digital Domain - Morbius VFX Breakdown
Wednesday, June 8th, 2022: 3D Community News
For Sony Pictures’ film Morbius, Digital Domain created about 500 VFX shots. Led by VFX Supervisor Joel Behrens, Digital Domain's team was responsible for the final monstrous, vampiric looks of Dr. Michael Morbius, played by Jared Leto, and Milo, played by Matt Smith.
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Chaos Corona - Tone Mapping in 3DS Max & Cinema4D
Tuesday, June 7th, 2022: 3D Community News