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RebusFarm News | 3D Community News | 3D Film News |
Blender
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Pavel Oliva - Buildify - A geometry nodes library for easy building creation in Blender
Giovedì, 21 Luglio 2022
Pavel Oliva has released Buildify - a geometry nodes library for easy building creation in Blender.
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Reallusion - Character Creator 4 launch
Giovedì, 30 Giugno 2022
Reallusion has launched Character Creator 4 which is offering a full character creation solution for designers. Easy generation, importing, and customizing stylized or realistic character assets for use with various 3D platforms such as iClone, Maya, Blender, 3DS Max and many more.
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Blender 3.20 now supported
Giovedì, 30 Giugno 2022
The Rebus Blender Render Farm now supports the brand new release from Blender.
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Blender - New Features in 3.2 Version
Monday, June 13th, 2022: 3D Community News
Blender Foundation and the online developers' community proudly present Blender 3.2. Unleash your creativity with new rendering features, painting tools, performance improvements, and more.
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James Vella - Vray to Blender PBR/FBX - 3DS Max Script
Wednesday, May 25th, 2022: 3D Community News
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IMeshh - Some of the top tips and tricks for ArchViz in Blender
Thursday, May 12th, 2022: 3D Community News
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The Making of 'Fjord Apartment' by Alvina Kravets
Wednesday, April 13th, 2022 by Alvina Kravets
Natural colors, minimalistic design, and active textures make this visualization the perfect eye candy. Alvina Kravets, interior designer, and 3D visualizer gives us some awesome lighting, camera angles, and rendering tricks that can take your work to another level.
Let's hear more from Alvina herself.
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The Making of 'Gorgan Residential' by Taha Estabar
Wednesday, March 30th, 2022 by Taha Estabar
Taha Estabar sheds some light on how the use of creative techniques like the use of alternative camera lenses and 2D people can make your project different and refreshing. He tells us the story of how his client was more than pleased to receive the visualization of his home with a fresh perspective.
Let's hear some of Taha's tips.
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BagaPie V6 - A free scattering tool for Blender
Tuesday, March 29th, 2022: 3D Community News
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The Making of 'Living Neutral Palette' by Robert Rocha
Wednesday, March 23rd, 2022 by Robert Rocha
Robert Rocha, a student of Ander Alencar's 'Oficina 3D Training' course, talks to us about his work on a minimalist apartment project called 'Living Neutral Palette'. With the use of simple spaces and minimalist decoration, he uses wood, travertine, and exemplary use of exterior light to create a beautiful and warm atmosphere.
Let's get some tips from Robert himself.
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Noel-3D - Creating a photorealistic riverside walkway scene in Blender 3.0
Monday, March 14th, 2022: 3D Community News
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The Making of 'Furniture II' by Gabriela Mazur
Wednesday, March 9th, 2022 by Gabriela Mazur
Gabriela Mazur, the founder of 'Mazur Rendering Studio', talks to us about her work within the furniture industry and her beliefs on how going digital is the best option to save the manufacturer's wallets and the world's resources from unnecessary expenses. An interesting story of entrepreneurship and useful tricks on how 'Furniture II' was rendered.
Let's hear more from Gabriela.
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Noel-3D - Photorealistic nature scene in Blender 3.0
Thursday, March 3rd, 2022: 3D Community News
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Production Crate - Free 3D castle modular kit
Thursday, February 24th, 2022: 3D Community News
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The Making of 'It was just a test' by Antonio Kort
Wednesday, February 23rd, 2022 by Antonio Kort
Projects that start as experiments can turn out to be your most interesting work. Antonio Kort names this project 'It was just a test', starting on the concept of building something minimalist out of cubes, ended up on a beautiful interior design for a very special bathroom without even knowing it.
Let's hear about the details of this coincidental yet perfect process.
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The Making of 'Getaway Cabin' by Leonardo Braga
Wednesday, February 16th, 2022 by Leonardo Braga
Living proof that practice makes perfect, 3D artist Leonardo Braga has been working on 3d modeling since he was 15 years old. Today, he shares with us an inspiring story, where he started a personal project during the pandemic after realizing it was not possible to go on a desired getaway. After realizing he was confined to his own house, he decided to create the 'Getaway Cabin' series, letting his imagination take him where his body couldn't go.
Let's hear about the process of creating a perfect getaway space.
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Pixxo 3D - Fast and easy making MoCap Cloth Sims in Blender
Tuesday, February 15th, 2022: 3D Community News
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Blender Studio - Web app “Watchtower” for visual production tracker
Thursday, February 10th, 2022: 3D Community News
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The Making of 'Ancient Hill' by VisEngine
Wednesday, February 9th, 2022 by VisEngine
We all know that making beautiful projects in short amounts of time can be a challenge. VisEngine talks to us about how they achieved such impeccable quality of visualization in a limited time. Proving that amazing detail in lighting and materials can be fastly done, VisEngine gives us the most important steps on how they did 'Ancient Hill'.
Let's dive deep into the process of this beautiful and versatile space.
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Arrimus 3D - High Poly Meshes - 3DS Max + Blender
Tuesday, February 1st, 2022: 3D Community News