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Retopology
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RenderRam - Retopology With Just Two 3DS Max Features
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Retopology is a critical aspect of 3D modeling that helps reduce polygon counts, making models lighter and easier to work with. In a recent video, Vjeko from RenderRam demonstrates a manual retopology workflow using just two features in 3DS Max, Extend and Conform. Watch this informative video tutorial and learn much more!
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Pixelmachine - TopoGun 3 Released!
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Pixelmachine released TopoGun 3, a stand-alone state-of-the-art retopology and maps baking application!