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RebusFarm News 3D Community News 3D Film News


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  • TUEAMUTCE_APRIL+0000RAPRIL_SHORTAMUTC_0C RenderRam - How to use AI without using AI

    In the world of 3D rendering, artists are constantly exploring innovative ways to sharpen their creativity, speed up or improve workflows, and generally elevate the realism of their work. One such artist is Vjeko, the mind behind RenderRam, who recently shared a possibility of an alternative creative workflow: how to leverage AI as a creative feedback tool without actually rendering with AI. Check out this interesting video tutorial and learn something new today!

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  • MONAMUTCE_NOVEMBER+0000RNOVEMBER_SHORTAMUTC_1C Topaz Labs - How To Enhance Low Quality Videos

    Bringing old, low-resolution videos to life was impossible until Topaz Labs Video AI made it a piece of cake. With advanced AI models, Topaz allows you to upscale, denoise, and refine videos to achieve impressive results. Let's explore how to transform a 320x240 pixel video into a crisp and high-resolution one by upscaling it 4x while addressing common artifacts and imperfections!

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  • TUEAMUTCE_NOVEMBER+0000RNOVEMBER_SHORTAMUTC_1C Paul Neale - How To Create Procedural Vines In 3DS Max

    Creating intricate vines for your architectural visualization or animation projects can seem daunting. However, 3ds Max, with its robust set of built-in modifiers, allows artists to craft detailed procedural vines without requiring additional plugins. Check out the video tutorial and learn something new today!

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  • TUEAMUTCE_NOVEMBER+0000RNOVEMBER_SHORTAMUTC_1C PHLEARN - Generative Fill Vs Clone Stamp Vs Spot Healing Brush

    PHLEARN dives into three useful Photoshop tools to explore the strengths and differences between each, helping creatives understand when to reach for one over the others. Check out the video tutorial!

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  • THUAMUTCE_NOVEMBER+0000RNOVEMBER_SHORTAMUTC_1C Learn Corona Renderer - Corona Slicer Tutorial

    In this tutorial, Ciro introduces an efficient approach using the Corona Slicer material, a powerful tool in Corona Renderer designed to simplify tasks and enhance your workflow!

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  • THUAMUTCE_OCTOBER+0000ROCTOBER_SHORTAMUTC_1C Steven Brooke - How To Create Depth In Your Architectural Photographs

    Steven Brooke, a renowned architectural photographer, recently shared valuable insights on enhancing depth in architectural photography. Check out his video and learn something useful today!

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  • WEDAMUTCE_OCTOBER+0000ROCTOBER_SHORTAMUTC_1C RenderRam - Retopology With Just Two 3DS Max Features

    Retopology is a critical aspect of 3D modeling that helps reduce polygon counts, making models lighter and easier to work with. In a recent video, Vjeko from RenderRam demonstrates a manual retopology workflow using just two features in 3DS Max, Extend and Conform. Watch this informative video tutorial and learn much more!

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  • TUEAMUTCE_JULY+0000RJULY_SHORTAMUTC_1C  PHLEARN - How To Color Match Images In Photoshop

    In the latest PHLEARN tutorial, you can learn how to use Photoshop's Color Transfer feature within Neural Filters. Enjoy!

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  • THUAMUTCE_AUGUST+0000RAUGUST_SHORTAMUTC_0C RenderRam - Known Unknown Depths Of 3ds Max - Vol.09

    RenderRam just released a very interesting tutorial, covering some of the features inside of 3DS Max that are rather wrongfully neglected :)

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