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RebusFarm News RebusFarm Updates 3D Community News 3D Film News
RebusFarm News RebusFarm Updates 3D Community News 3D Film News


3ds Max

  • terça-feira, 19 novembro 2024

    Onur Bakir, 'Pink Chevrolet' automotive visualization

    Welcome to our inspiring interview with Onur Bakır, a skilled 3D artist with over a decade of experience in the digital arts. Fueled by a lifelong passion for cars and retro aesthetics, Onur combines technical precision with a unique artistic vision, bringing amazing details and atmosphere to his work. Join us as we dig into Onur’s creative process, his go-to tools, and the challenges he overcomes in merging his love for automotive design with his art.

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  • terça-feira, 19 novembro 2024 Paul Neale - How To Create Procedural Vines In 3DS Max

    Creating intricate vines for your architectural visualization or animation projects can seem daunting. However, 3ds Max, with its robust set of built-in modifiers, allows artists to craft detailed procedural vines without requiring additional plugins. Check out the video tutorial and learn something new today!

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  • quinta-feira, 14 novembro 2024 The Making of ''The Painter's House'' by Arash Fattahi

    Welcome to the making-of article for The Painter's House, a captivating project set amidst the tranquil landscapes of Maryland, New York. Arash Fattahi, the talented artist behind A-R STUDIO, invites you to explore his creative journey behind this unique collaboration with Urban Office Architecture.

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  • terça-feira, 29 outubro 2024 SplineDynamics - Camera Clipping Pro for 3ds Max / RebusFarm

    SplineDynamics, well-known among 3ds Max users for its specialized and handy plugins, has introduced a game-changer for camera management called Camera Clipping Pro!

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  • quarta-feira, 23 outubro 2024 The Making of ''TekhnoPark'' by Georgi Aleksanyan

    Welcome to the making-of article for Technopark, an exciting project in Armenia that beautifully combines modern architectural design with the natural landscape. Georgi Aleksanyan is excited to share insights from this unique collaboration with Profenergy. This article will take you behind the scenes, detailing the creative process, software tools, and techniques that brought Technopark to life.

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  • quarta-feira, 16 outubro 2024

    Wooseung Nam, 'Avenue Project' architectural visualization

    Welcome to our exciting interview with Woo-seung Nam, a talented 3D artist based in South Korea. With a background in mechanical engineering and a deep passion for architectural visualization, Woo-seung has transitioned into the world of CG, where he combines technical expertise with creative vision. Having refined his skills through self-learning and formal training, Woo-seung continues pushing his craft's boundaries. Join us as we explore his creative journey, workflow essentials, and the challenges he faces in his architectural projects.

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  • quarta-feira, 09 outubro 2024 The Making of ''Whidbey Island Farm Retreat'' by Faisal Khan

    Mohammad Faisal Khan, a talented 3D artist from Bangladesh, shares the creative process behind his recent project developed as part of his professional course reflecting his dedication to improving his visualization skills. With a focus on modeling, lighting, materials, and post-production, Faisal offers a detailed walkthrough of how he brought the scene to life, using a combination of references, industry-standard software, and personal artistic insights.

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  • quarta-feira, 02 outubro 2024 RenderRam - Retopology With Just Two 3DS Max Features

    Retopology is a critical aspect of 3D modeling that helps reduce polygon counts, making models lighter and easier to work with. In a recent video, Vjeko from RenderRam demonstrates a manual retopology workflow using just two features in 3DS Max, Extend and Conform. Watch this informative video tutorial and learn much more!

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  • quinta-feira, 19 setembro 2024 The Making of ''TDR Tower'' by Parisa Panahi

    Parisa Panahi has been developing and enriching her archviz experience for many years. She has a good background in the visualization and design field and, therefore integrates technicalities and creativity in her work. She has recently completed a building named the “TDR Tower,” which is an example to consider when speaking about the talents and visions of an artist. In this article, Parisa selects a concept, proceeds step by step to the final render, and explains the techniques and sources of inspiration for this stunning architectural work.

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  • segunda-feira, 09 setembro 2024

    TT Studio, 'Umbra Apartment' architectural visualization

    Welcome to our exclusive interview with TT Studio, a creative 3D architectural visualization studio founded by Tina Tajaddod. Based on a foundation of friendship and professional expertise, Tina and Emad have collaborated to bring their shared passion for architecture and 3D artistry to life. Join us as we explore their journey and the creative process that they bring to the field of architectural visualization.

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  • terça-feira, 06 agosto 2024 The Making of ''Villa In Sotogrande'' by Jose Antonio Garcia Zorrilla

    Discover the process behind creating the stunning "Villa In Sotogrande" with insights from Jose Antonio Garcia Zorrilla. Learn about the software, techniques, and tips for achieving photorealistic results, from modeling to post-production. This article provides a detailed look at the workflow and creative decisions involved in architectural visualization, perfect for enthusiasts and professionals alike.

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  • terça-feira, 30 julho 2024 Deep Dream - Free AI Image Upscaler

    Deep Dream Generator, renowned for its innovative AI-based tools, has introduced a cutting-edge, free AI Image Upscaler. Take a look and stay informed!

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  • quinta-feira, 25 julho 2024 JokerMartini - Bulk Editor For 3ds Max

    Enhance your 3ds Max experience with Bulk Editor, an essential tool for artists and designers aimed at boosting efficiency. Enjoy!

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  • quarta-feira, 24 julho 2024 The Making of ''Throne Of Serenity'' by Rita Nassour

    Rita Nassour, an experienced interior designer and CGI artist, shares the making of her latest project inspired by the captivating natural elements and atmospheric moods of Game of Thrones.  Rita explored the integration of serene, nature-inspired aesthetics into everyday living spaces. She takes us through creating these tranquil environments. Join her in crafting a soothing, immersive ambiance, bridging the gap between interior design and the natural world. Enjoy!

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  • terça-feira, 16 julho 2024 CommonPoint - Lesson 21 - Volumetric IV - VDBs

    The CommonPoint presents an exciting conclusion to their tutorial series with Lesson 21, which delves into creating stunning, cloudy scenarios using VDB objects, providing practical tips to make your scenes production-ready. Enjoy!

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  • quarta-feira, 10 julho 2024 The Making of ''Valley Villa'' by Nuno Silva

    "Valley Villa" by Nuno Silva exemplifies the art of architectural visualization, blending creativity and technical skill to transform visionary concepts into stunning visuals. This article explores the process behind creating pleasant imagery highlighting the design decisions, rendering techniques, and storytelling elements that bring this architectural piece to life. Enjoy!

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  • quarta-feira, 03 julho 2024 tyFlow - The First Official Release Of tyDiffusion

    Tyson Ibele has unveiled version 1.111 of TyFlow, introducing the new tyDiffusion module which integrates Stable Diffusion directly into 3ds Max. Check it out!

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  • quarta-feira, 19 junho 2024 The Making of ''Cabin Study'' by Pedro Machado

    Unveiling the creation of his Cabin Study in Patagonia, a labor of love by Pedro Machado, we delve into the creative process behind this captivating project that wasn't born from a client's request but rather from a personal desire to explore. Pedro craved the opportunity to depict architecture nestled within the beauty of nature. This study allowed him to unleash his skills in crafting photorealistic and inspiring environments. Enjoy the article!

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  • terça-feira, 11 junho 2024 RapidTools - UVReactor - UV Mapping In 3ds Max

    After a long time of work, RapidMXS released a new tool called UVReactor. It's an add-on for 3ds Max that helps you create and fix UV maps on your models!

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  • quarta-feira, 05 junho 2024 The Making of ''Terra Cotta'' by Weronika Blitek

    In her latest project, "Terra Cotta," interior designer Weronika Blitek draws inspiration from the sun-drenched shores of the Mediterranean. Yearning for a space that embodies tranquility, warmth, and a connection to its natural surroundings, Weronika crafts a living space that seamlessly blends natural materials – focusing on terra cotta – to capture the essence of the region's rich cultural and earthy charm. Join us as we delve into Weronika's creative process, from mood board musings to the final, inviting design!

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