Pixelmachine released TopoGun 3, a stand-alone state-of-the-art retopology and maps baking application!
Pixelmachine has officially released TopoGun 3, the first major update to the pioneering standalone retopology and map baking software for over a decade, after three years in beta.
The update adds a range of new tools, including both manual retopology tools and a powerful new Patch tool that bridges the gap between manual and automated retopology.
It is also now possible to bake a wider range of texture maps from high-resolution meshes.
On its release in the late 2000s, TopoGun became one of the first tools for retopology high-res meshes, enabling artists to turn sculpts into lower-res, more animation-friendly assets.
Although still widely used, the software seemed to enter a period of dormancy after the release of TopoGun 2 in 2012, with little public activity until the beta release of TopoGun 3 in 2020.
Three years on, TopoGun 3 has finally moved beyond beta and was officially released yesterday.
Check the video now!
Pixelmachine is a production company which also develops software tools.