RebusFarm News 3D Community News 3D Film News
RebusFarm News 3D Community News 3D Film News


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  • Monday, September 27th, 2021: 3D Community News 

    Eloi Andaluz Fullà - 3ds Max 2022.2 Updates

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  •  Wednesday, September 22nd, 2021 by Cem Tezcan

    Cem Tezcan - Space Age Office from the 70s

    Wes Anderson aesthetics, retro vibes from the '70s, and a revolutionary message, all in Cem Tezcan's 3d recreation of a scene from 'The Grand Budapest Hotel' (2014). We will learn from his own words a bit about his inspiration for this very interesting project in which different elements intertwine to create a small world that features icons of cinematography, retro technology, french furniture design, and dabbles in the current block-chain media revolution.

    Let's submerge into his small but very fascinating world and give the word to Cem.

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  • Wednesday, September 15th, 2021 by Pablo del Amo

    Pablo del Amo - The Dwarf

    Pablo del Amo, character artist, is taking animation to the next level, allowing his new character projects to be functional for cinematheques and movies with the use of great attention to detail and to the human anatomy. The creation of 'Dwarf' is a clear example of quality and functionality; perfect to use as a cinematic asset with proper retopology for being rigged and animated.

    Now, Pablo himself tells us a bit more about how the dwarf 3D character model came to life in this 'Making-of' edition:

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  • Wednesday, September 8th, 2021by Kay John Yim

    Kay John Yim - Apocalypse never comes twice

    A useful and inspiring story for all of you who want to unleash your creativity! The creator of 'Apocalypse Never Comes Twice', CGI artist Kay John Yim, gives us details on his process for making this beautiful recreation of Antwerp Central in Belgium. A beautiful piece that shows how the pandemic was for him, as for many others, an opportunity to make some introspection and turn a negative situation into something beautiful, into a chance for spending time with yourself and develop new and amazing projects.

    Let's have a look at John's creation process, challenges and lessons learned.

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  • Wednesday, August 11th, 2021by Alex Coman

    Alex Coman - Sluglord 3D project

    Change is good, sometimes moving and changing what you do with your life can take you on new adventures and discover talents and passions you never knew you had. A perfect example of this is the recent change of interests of artist and architect Alex Coman. Taking him away for a while from the architectural industry, this new adventure has brought him to be immersed in the gaming world.

    In this Making-of edition, Alex will walk us through the process of his awesome 3D recreation of the 'Sluglord'.

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  • Thursday, June 29th, 2021: 3D Community News

    SideFX - Kitchen Generator Free tool for 3DS Max

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  • Thursday, April 22nd, 2021: 3D Community News

    William Faucher - How to give your renderings a cinematic look

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  • 2015年04月16日(木) The Making of ''Houses By The Ravine'' by Lukasz Red Jam

    Transforming simple architectural forms into captivating visual stories takes more than just technical skill—it requires a keen eye for detail, a deep understanding of materials, and a passion for creative expression. In this making-of feature, experienced CGI artist Lukasz "Redjam" Majder invites us into the world of “Houses by the Ravine,” a minimalist residential project nestled on the wooded outskirts of Katowice, Poland. Through his studio vizhouse, Lukasz combines thoughtful design, precise modeling, and a mastery of lighting and materials to breathe life. Let’s take a closer look at how this beautiful visuals came together from start to finish!

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  • 2014年11月15日(土) The Making of ''A Lens's Journey'' by Roy Ghaya

    While playing 'The Hunter: Call of the Wild,' Roy Ghaya, a Lebanese 3D artist, found himself wandering through the captivating autumn season, surrounded by the vibrant tapestry of nature's colors and as the real autumn season arrived, he decided to take his creative endeavors to the next level bringing a new story to life. Enjoy the article!

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  • 2014年10月04日(土) The Making of ''PL Apartment'' by Thanh Nguyen

    Focusing on beautiful and appealing lighting with a specific way of thinking while designing and rendering a space, Thanh Nguyen, a Vietnamese interior designer and 3D artist, recites the way he materializes his images. Enjoy!

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